The Expedition
Nov
10
2:00 PM14:00

The Expedition

Fortuna VI - D.C.A Office

Lights blinked quietly inside the D.C.A’s office; the holo table’s projection screen spreading an artificial glow against the walls of the dimly-lit bunker hab.

“Eris, this is ridiculous” a man’s voice cut sharply out from the screen. Harlan Natinde. The mid-level VP of the Royal Astra was currently in the middle of giving Eris a thorough dressing-down.; his annoyance at their dwindling budget was resoundingly clear.

Eris winced. “I understand, Sir, but I think investing in short-term research is crucial to ensure the long-term stability of our investment. I just need--”

“No.” Harlan interrupted.” What you need is to start turning a profit. Yesterday. I don’t want to hear any more about you wasting time with the old Trappist Prime archives - is that clear?”

Eris felt the blood start to pound in her ears. She’d been discreet in filing for replacement A.I. override codes. *Apparently not discreet enough,* she thought.

“B-but Sir--” Eris started, her knuckles gripping white around her clipboard.

“Don’t disappoint me, Eris.” The tone brought her up short, and she sat starting at the idle, spinning holo-globe as the connection abruptly ended.

She spun away, running her fingers through her chin-length aqua hair. Outside the hab, her bio-mechanical rex chuffed. She caught a glimpse of one of its impressive (read: expensive) haunches as it dipped to take another mouthful of slop from its trough.

Behind her, the holoscreen chirped to life, blinking urgently with an incoming transmission. She braced herself a moment before turning to see what fresh hell Harlan was about to unleash on her - then froze.

[INCOMING TRANSMISSION: TRAPPIST 1F]

She blinked a moment, her brain adjusting to the unfamiliar heading. 1F? She thought, her left hand deftly waving across the table to summon up a model of their Trappist-1 system. But this was supposed to be a dead world?

Something pricked at the back of her neck as she opened the transmission.

—-

Some time later, visitors to Fortuna VI might have seen the Colony burst into a flurry of of activity, with LS-11 “Roadblock” calling out orders at the helm. It’s clear an expedition was underway and - by the looks of it - they were in a hurry.


WHAT YOU KNOW

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  • Trappist 1F - was supposedly an uncolonized planet in the Trappist-1 system. However, early Forerunner reports detect obelisk technology. The condition of the surface is unknown.

  • Given the lack of appropriate intel, LS-11 “Roadblock” is preparing to mount an exploratory venture onto the surface. Your safety cannot be guaranteed.

  • You arrive by shuttle. As you exit the ship, you see the gargantuan remnants of an established city-complex. Despite being a dilapidated ruin, some of the early automatons still function though they are of an unknown design.

    ((OOC: The Extinction meks are unfamiliar technology. We expect you to properly RP out finding/reverse engineering/creating one))

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Trappist 1h (Aberration)
Nov
1
to Nov 6

Trappist 1h (Aberration)

[INCOMING TRANSMISSION]

—{Attention Colonists:

We’ve received word that Trappist 1h will be entering shuttle-range on its orbital path in the coming days. According to recent Forerunner reports, previous colonial efforts have rendered Trappist 1h capable of supporting life, though it is not recommended that you remain exposed to the atmosphere for any great length of time.

However, this is a fortuitous opportunity. Trappist 1h is a resource-rich planet, so we are requisitioning a transport shuttle from the Royal Astra that can take us to the surface. This shuttle will be available for Colonist use as long as the window remains open. We will embark from Fortuna VI at earliest light.

The STS Traveler shuttle will come equipped with primitive bio-data storage facilities. If you perish within range of the shuttle, you will be able to refabricate once the ship returns to Fortuna VI. Regardless, it is advised that Colonists exercise *extreme caution* when exploring the surface of Trappist 1h.

IMPORTANT NOTE: IF YOU REMAIN ON THE SURFACE BEYOND THE SHUTTLE WINDOW, THERE WILL BE NO WAY TO RETURN TO THE COLONY UNTIL TRAPPIST COMPLETES ANOTHER ORBIT. TRAVEL AT YOUR OWN RISK.

// [012-2203] VANE.ERIS


OOC:

  • The shuttle landing is near the Portal spawnpoint: 49.4 24.7

  • Aberration will only be up until Extinction comes out, so we’ve placed some boxes with free hazmat suits near the teleporter to make your progression a bit easier. Please leave some for others!

  • Some large mods have been disabled to make loading aberration faster (futurism, radtools, etc.)



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